Ladders are suddenly buggy when jumping on them or reaching the top #21

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opened 2025-06-22 10:30:28 +00:00 by mario · 0 comments
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This seems to be happening since I moved most of the player input logic to the unhandles_input function in player.gd when I added dialogue support.

The player just falls down from the ladder when he reaches the top. When the player is standing on the floor in front of a ladder and jumps, he quickly launches above the ladder and falls down again.

This seems to be happening since I moved most of the player input logic to the unhandles_input function in player.gd when I added dialogue support. The player just falls down from the ladder when he reaches the top. When the player is standing on the floor in front of a ladder and jumps, he quickly launches above the ladder and falls down again.
mario self-assigned this 2025-06-22 10:30:28 +00:00
mario added this to the Game project 2025-06-22 10:30:28 +00:00
mario closed this issue 2025-06-22 17:39:03 +00:00
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Reference: mario/godot_test#21
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