Refacture game structure to make switching between scenes easier #20
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#19 Save state of the Platformer and switch to the Pong minigame
mario/godot_test
Reference: mario/godot_test#20
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Put the platformer in its own independent scene and let the game scene manage individual game scenes (when they are shown, saving state, switching, ...) and global UI things like the pause menu.
This should make it a lot easier to run minigames while saving the positions and states in the platformer scene.